Internet Archive Puts Classic 70s and 80s Games Online for Free

Moved to Forum: Original Link

Classic video games from the 1970s and 1980s have been put online by the Internet Archive and can be played within a web browser for nothing. The collection has launched with games from five early home consoles, including the Atari 2600 and Colecovision.

The games do not have sound, but will soon, the Internet Archive said.

Related Stores

archive.org
archive.org

Comments

    • That is me, Kong.

      Happy new years everyone. My this year brings joy and good health to all of you.

  • +7

    Thank you for this, so much nostalgia !
    Btw these games were REALLY hard, just watch AVGN try to play any one of them :)
    http://www.youtube.com/watch?v=EjXn5qiM8Zw

    • +4

      no it's not hard. just the way games should be, unlike the eye candy soulless ones you get nowadays. oh look pay $$$ to get to next level faster! else wait 300 hours for your coins to upgrade…

      • +4

        not to mention the the "cut scenes" and intros which suck up have your drive space only to give you about 3 minutes of game playe before the next dose.

      • +5

        Why should all games be hard? The medium has evolved beyond difficulty being a measure of good game play (in most cases). It's about the experience now. From your description it sounds like you're playing games like Candy Crush, which definitely is a "eye candy (literally) soulless" game. But there are a plethora of amazing games out there that don't have micro transactions, you've probably just been playing the wrong things.

        • -2

          @Trobed> No, eye candy = games requiring monstrous graphics cards.

          for the record, i've never believed in paying for an app so a lot of assumptions there.

          @ThisJustin:I think you need to work out the sums properly. for example, I don't recall paying for extra $ when playing ultima 1-7. look at the majority of MMORPGs around today.

          @Modokun: Agree, games should be fun, but not to the point where you pay $ to lower difficulty, thats just stupid. "Oh it's too hard, lets pay $ to make it easier."

          No wonder the newer generation of app gamers had gone to shit. Have no idea the satisfaction of actually acquiring skills like a fine tuned eye-hand coordination. Life's too hard? Where's the walkthrough, the cheat code and the trainer? I came from the era where those 3 don't exist in games.

          At least the FPS games are doing some service by providing realism. (sort of). heh.

          All I can say is, the gaming industry is going to hell, because people are supporting those micro transaction apps which ends up paying more than a full fledge PC game. It has become more lucurative to create these abominations to churn more profit.

        • +2

          You're delusional. Some of the best games ever made have come out in the last three years, so to say the gaming industry is 'going to hell' is dramatic and inaccurate. You just sound like an old man reminiscing about the 'good old days' when the reality is that you're looking through rose-coloured glasses (by the way trainers, cheats, and walkthroughs have existed since the early 90's at least). Seriously, going back to playing some old 'classics' makes them look abysmal by today's standards. I'd much rather remember them as classics of their era and leave it at that. Whilst I agree that micro-transactions are the devil, they play a much less significant role than what you suggest. I'm yet to play a modern PC or Playstation game that truly required me to spend extra money in order to win or enjoy the base game more. Trobed hit the nail on the head, you're clearly playing the wrong games.

        • eye candy = games requiring monstrous graphics cards.

          There are plenty of good games out there at the moment that require "monstrous graphics cards" and plenty that don't.

          I don't recall paying for extra $ when playing ultima 1-7. look at the majority of MMORPGs around today.

          Not all MMOs have a monthly subscription (i.e. Guild Wars 2). I never was into Ultima, so correct me if I'm wrong here, but weren't Ultimas 1 through 7 singleplayer? And didn't the MMO version, Ultima Online, have a paid subscription?

          games should be fun, but not to the point where you pay $ to lower difficulty, thats just stupid. "Oh it's too hard, lets pay $ to make it easier."

          "Games should be fun" - this is the key. If someone gets enjoyment out of paying $2 to reduce the difficulty - then hot damn - they are having fun. I, for one, never pay for "difficulty reducing" DLC/addons, because they don't increase my level of fun. Every gamer is different.

          Have no idea the satisfaction of actually acquiring skills like a fine tuned eye-hand coordination

          Please inform yourself on the rapidly expanding eSports industry.

          Where's the walkthrough, the cheat code and the trainer? I came from the era where those 3 don't exist in games.

          How long has it been since you played videogames? Who here, when playing the Water Temple in Ocarina of Time, for the first time, didn't use a walkthrough? That was 16 years ago.

          At least the FPS games are doing some service by providing realism. (sort of). heh.

          After your huge rant, you commend the stalest genre in the industry. FPSs are notorious for lacking in originality.

          All I can say is, the gaming industry is going to hell

          Complete BS. Have you any idea of the influence that high-quality independently developed games are having on the industry? Since gaming became big business decades ago, I can't think of a time when the community has so wholeheartedly embraced indie games. Look at Kickstarter and Steam's Early Access. Gamers are getting involved, in at least some small way, with the development of games. You say the gaming industry is going to hell? I say we're heading for a golden age - get ready to build your wonders, Civs!

        • +1

          Trainers, strat guides and cheats have existed since the Sega Saturn and Playstation 1 days — Gameshark for e.g. People were already using cheats etc. 19 years ago.

          DLC's are a real bummer, the developers have taken it a bit too far especially with Day 1 release DLC's which can cost nearly as much as the full game. They do mostly as a deterrent to piracy and to offset the economic losses caused by pirating the game.

          I do however believe that this is not the golden age of gaming yet… good game studios going bankrupt and closing shop, infighting amongst developers, the yearly releases of the same-old-same-old war shooters (Looking at you, COD!), video game censorship, EA GAMES greed and poorly made console ports… these are the real problems that plague this generation of games.

        • 19 years ago? Pfft. Try 25 years ago, maybe longer.

          I can recall stat guides and cheats when I was a little ankle biter in the early 90s. Police quest, leisure suit Larry, etc. I'd imagine some of the games I played with cheat codes back then would have been developed in the 80s too.

      • +16

        A lot of games' difficulty was artificial to keep you inserting coins at the arcades or to make the title last longer. It's always been about paying $$$ except now the method of getting said $$$ has changed.

      • +21

        Games should be fun.
        If you have fun from difficulty, good on you.
        If you have fun from cut scenes, good on you.
        If you have fun from high graphics, good on you.
        If you have fun from crushing candies, good on you.

        Get over it people.

      • Calm down, Grandpa. Most games on the consoles available here are ports of arcade games, which were very much made to eat the quarters of eager children. Some games on the Atari consoles are legit though.

        There are also plenty of games around nowadays besides the very safe AAA games.

  • Sound will be coming soon :)

  • +2

    This has inspired me to get my old ColecoVision in working order again. Such a fantastic console that was overshadowed by the inferior (IMO) Atari consoles of the time (2600/5200).

    • +2

      Yes! We luurrrvvvvvved our ColecoVision <3<3
      Lady Bug mmmmmmmm

    • +1

      I have 2 colecovisions awaiting restoration in my garage. Best console of the era by far.

      • I have 2 awaiting restoration in my cupboard haha.

  • +8

    Another site you could play full SNES games in your browser (needs adobe flash)
    http://www.snesfun.com/

  • Anyone know the controls for M.A.S.H?

  • +2

    I still have my ColecoVision. :P

  • +8

    Ahhh ol Spy Hunter, spent many a 20 cent coin at TimeZone on that one

    • +3

      20 cent coin! How old are you?

      • +2

        Apparently a very oldbugger

      • +3

        ahem….excuse me…but Spy Hunter was 2 x 20c.

        Thats what he meant.

        • +2

          Elevator Action at my local deli in Perth ate most of my pocket money

        • +3

          Wow! Memory failing. I could swear it was 20c at my local arcade. It was a long time before anything came in at 40c :)

          Even then, I was an OzBargainer in spirit - 20c machines only!

        • It could have been 20c. Many games had a menu (for those with MAME, hit TAB) where you set how many coins required, difficult, extra lives, mystery points values, etc.

      • +2

        I remember pinballs taking 10c pieces. :P

        Ghosts'n'Goblins would be the winner for taking the most 20c pieces from my pocket. :)

    • +1

      What a PRICK of a game. Well that's how I remember it. Playing it @ The Fun Factory in South Yarra as a kid! Bastard of a game would eat my coins like I was eating popcorn. That damn oil slick and other Bond wannabe gadgets and the speed of the game made it so hard! (Well as a kid it seemed to be to me).
      :)

  • +2

    Does it take long to load? I only get the picture of the spinnng disc.

    • Maybe if youve got a slow connection speed may take a while, but mine loaded up fairly quickly. Cant wait til it gets sound :)

    • I was having the same problem in IE, worked in Firefox though.

  • +1

    Thanks for that got to play River Raid again, havent played that in aaages, thanks heaps :)

  • No probs thanks to all, great community.

  • After watching AVGN on youtube I really want to get a Super NES!

  • cool! no need for MAME for these now :)

  • Mame roms have popped up on the IA now too.

    https://archive.org/details/MAME_0.151_ROMs

    • My favourite racing game may never be emulated (laserdisc based) — Star Rider. In 1984, I thought it was the most incredible looking and sounding game. Very few exist now.
      Played well, but very hard!

  • If you want to play these better to use emulator and roms imo offline and better emulations

  • +2

    Just fired up ye old Commodore 64…Kogan 32" is so much bigger than the 14" I used to use…Sprites are really looking ancient on a big screen!

    Each to his own but in my opinion, take a game like Uridium or Delta (you can name many) and I have just never found anything near as far as playability is concerned. My xBox 360 is gathering dust.

    • +2

      Airborne Ranger was my game of choice from the Commodore 64 era.

      • Wizball is mine. Amazing co-op and still playable to this day.

  • +1

    It's amazing how playable some of the old games remain to this day. And they don't look too bad either.
    Buggy Boy, Rainbow Islands, Bubble-bobble, Hybris, Sidewinder, Apidya, Xenon and Pacmania are all classics.
    And the best Tetris clone you'll play is Super Twintris.

Login or Join to leave a comment