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[CDKeys.com] Metal Gear Solid V: The Phanton Pain $39.99/$37.99 USD (PC Download)

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Nine years after the events of MGSV: GROUND ZEROES and the fall of Mother Base, Snake a.k.a. Big Boss, awakens from a nine year coma. The year is 1984. The Cold War serves as the backdrop as nuclear weapons continue to shape a global crisis. Driven by revenge, Snake establishes a new private army and returns to the battlefield in pursuit of the shadow group, XOF.

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  • one of the best game this year… sadly the publisher chop off 1/3 of it and make player play an ending that wasn't supposed to be the end by the original design

    great game, tons of fun and challenges, highly recommended as the PC version runs great on even mid range pcs with a 2GB graphics ram card from 2013 on

    • +1

      Gameplay wise it definitely is a treat. Story is bad and the graphics are okay. The engine is great and runs super good on PC.

      If you don't give two shits about MGS story and just want to have fun being a stealth killing machine then you'll get your monies worth pretty easily.

      • There's so much about MGS5 that insults me, as a longtime fan. Of course, the gameplay is great, but I'm really not convinced that sandbox was the way to go for this series. The thrill of a stealth game comes from not knowing the layout of a specific place and strategizing on the spot, but the nature of MGS5's sandbox mean you HAVE to stealth into the same place tens of times before the end of the game. The reused content, even if you only do story missions is astonishing.

        "You can tackle it from any angle" was the big thing almost every reviewer was tossing around (almost like they were paid to say it, perhaps?) and that doesn't convince me either. More than half of the large bases only have one possible point of entry, so the argument is moot. It's a lot less satisfying than a linear progression of missions, and you know they only made the change to open world so they could cash in on the Grand Assassin's: Arkham money that is flooding the industry, and not because it was the best direction for the series. I feel like Kojima created the prologue and then disappeared from the development entirely.

        Why does Big Boss hate America and the rest of the world enough to create a mercenary company and a new militarized nation? You already know the answer; it was in MGS3, and nothing was built upon here. Best game of the year? Worst game of the franchise. 44 hours of filler with a fragment of the personality the Metal Gear is iconic for, now it's just another modern stealth shooter…. Albeit with one or two giant robot fights.

        • Yep I agree with you. I had the same conversation with my coworker regarding linear vs. sandbox. Definitely ruined it, especially since the landscape never changed. While the desert looks beautiful it was still very bland and traveling on a horse constantly got a bit tiring. I'm sure it's still going to win everyone's GOTY but I don't think it deserves it.

          I'm glad Kojima is getting flak for this now, can't blame Konami for dropping him. Took too long and can't manage funds for shit.

        • +1

          @kaneissik: When you make a sandbox game, the very first day of development should be figuring out how to traverse it. In Red Dead Redemption, horseback makes sense because of the random encounters/hunting/exploration that occurs between two points. You can lose yourself for hours doing pointless stuff that doesn't get you a progress bar anywhere at all because it's just fun. In Metal gear, nothing will happen between point A and Point B. You might get spotted, forcing you to lose some heroism and alerting ALL bases to your presence. WHILST TRAVELLING BETWEEN POINTS!? This is insane. Oh but you can use boxes to travel to points! But you need to have been to the point first. And not all towns/bases have one. So you'll waste time looking for it, AND REMEMBER IT IS A STEALTH GAME so you have to avoid being spotted whilst looking for it…. How did that one get past the drawing board?

          Considering the Afghanistan in the 80s setting is one of massive conflict and turmoil, civilian massacres and guerrilla warfare, I found it baffling that the only threat to the Russians in the first map is you, and they have nothing else to shoot at. There's no conflict, and nothing is happening, they're just standing around at bases looking to the horizon. In one mission, they say "Destroy the vehicles that are going to fight the Mujahideen" but once the mission starts they completely forget about the plot of the mission and you just have to C4 5 or 6 APC's, which makes for a pretty boring 15 minutes considering they all drive to a single spot so all you need to do is wait.

          This whole game boiled down to selecting a main story mission, it starts. No cutscene? That's weird for a Metal Gear game… Oh cool, I get to save a bionic arm specialist! Oh man I bet he'll be an awesome character like Mordin from Mass Effect and he'll be…… oh….. He's not actually a character…. he just enables the research of bionics arms like a binary number was switch on. You've now finished the mission, there was no story given for the entirety of it. Rinse and repeat this same thing for 42 of the 50 missions and you've got one of the most lifeless campaigns in a videogame to date. I don't want to blame Kojima for the entire travesty, I can't say that it was solely his decision to make it sandbox and ADD REGENERATING HEALTH!?!? WHY WOULD YOU DO THAT!?!? 2/10, do not buy. We should've all thrown up our arms after Ground Zeroes and boycotted this, because it was more than a clear indicator of the final game's quality.

        • @FrankMcFuzz:

          Haha, enjoyable read. Solid points, I agree with everything you've said.

        • @FrankMcFuzz:

          not that i dont agree with what was brought up, it does feel very different from past MGS, but for the material given, it max the gameplay context that sets the bar high for the same sort of open sandbox game to come. It will make next instalments of FarCry / GTA the like learn from what was done right and what didn't do right, which is a good positive for the sort of game.

        • @jackau: So that's what it is, huh? The whole games industry has devolved into every company making the same game as all the other's, each introducing one new mechanic at a time to combat the stigma. Ten - twenty years ago, almost no noteworthy games were similar, and if they were, they were critically bombed for being "Too much like Mariokart" or "This is just a ripoff of Tomb Raider". Nowadays, a game is only accepted if it has an open world and regenerating health, like all the others.

          I watched a professional reviewer give Mad Max a bad score because it has no parkour system. Like every game NEEDS a parkour system. That's the industry we have today. The amorphous blob of identical games too afraid to be different from Skyrim and Assassin's Creed.

        • +1

          @FrankMcFuzz:

          the whole game industry is in a downward spiral just like Hollywood or the Japanese animation industry, many genres that were once top sellers like Civilization, Flight sim and space sims, RTS became niche market games just to mention the trend. Call of 'Dudes' and BattleFails rule the sales charts, we got dumbest of dumb that is Destiny…. but that is a totally different story, so to put things in context of the post, for the addition of MGS5 to open world sandbox, it is surely a positive one regardless. One must look at the improvements and refinement of the type of gameplay being injected, not whether this type of game vs other type of game debate, cause for every angry birds, crossyroad there are hundreds of clones, it is the Game industry after all…

  • Ready to purchase as this is the cheapest I have seen this game for since launch.

    Can anyone comment on if CDKeys.com is a safe place to get keys from?

    Will I have any issues using this key on Steam?

    • +1

      I have used them many times without a problem.

    • +1

      50+ orders from them over the last few years. Never had an issue. The only issue they've ever had was Far Cry 4 was revoked by Ubisoft/uPlay, but every customer was refunded.

      • Ok thanks I will order it now.

  • How does the facebook like work?

    edit - Nvm, figured it out. There is a tab on their Facebook page with it, type in the email and you'll get the code.

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