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[PC] Steam - Dead Cells - $14.69 (was $32.99)/Dead Cells: The Fatal Seed Bundle $23.19 (was $45.99) - WinGameStore

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Pretty good price and close to the all time lowest price according to ITAD.
Good opportunity to grab this highly rated game which will give you many hours of enjoyment and fun.

Dead Cells - The Fatal Seed Bundle: https://www.wingamestore.com/product/12302/Dead-Cells-The-Fa…

From the website:

The Barrels o' Fun update is here!
The 'Barrels o' Fun' update is now available to download! (Thanks to u/TheGankeyCracker on Reddit for the name suggestion) We're introducing a whole new level to provide an alternative path to High Peak Castle to add more spice to the late-game, along with new weapons, enemies and explosions.

New biome
The 'Barrels o' Fun' update is now available to download! (Thanks to u/TheGankeyCracker on Reddit for the name suggestion) We're introducing a whole new level to provide an alternative path to High Peak Castle to add more spice to the late-game, along with new weapons, enemies and explosions.

New enemies
What’s a new level without new foes? Nothing, so you’ll find some huge fellas who throw some pretty big explosive barrels right into your face, or if you get too close they’ll just smash a barrel onto the ground and jump clear, leaving you to take the blast.

You’ll also have to deal with a sneaky mimic hiding among the regular barrels in the corridors. They’re not the toughest mob out there but they have a pretty devastating self-destruct which can catch you out if you're not careful. They’re also pretty fast, so they can and will chase you down.

New weapons
Onto the weapons now, and we thought that if enemies can hurl barrels at you, then you should be allowed to throw some straight back right? So we’re introducing the barrel launcher - a bazooka-style weapon that fires bouncing exploding barrels, what more can we say?

After shock damage arrived in our last update we needed to add a trap that can dish out shock damage too, so we created the tesla coil. Useful for dealing damage to large groups of enemies, throw it down whenever you need a bit of crowd control - which is pretty much always if we’re being honest!

Explosive barrels + breakable walls
Explosive barrels aren’t just limited to the barrel launcher and enemy abilities. You’ll find them dotted around the Distillery, and if you time it right you can use them to your advantage. Watch out though, because enemy attacks affect them as well so you need to be on your toes. Some mini platforming style sections are thrown into the level too. Yeah, there’s a lot of explosions in this biome…

Entire new soundtrack
As well as new gameplay content, there's also a whole new soundtrack available. The classic Dead Cells songs have been reworked by Yoann in the style of chiptune/8-bit music, so make sure to enjoy some retro style runs!

Base Game

Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).

Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.

At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.

Features:

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
  • Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air…

Dead cells left early access on august 7th 2018 and comes with:

  • 13 Levels - Each one with its own atmosphere, foes and secrets to discover.
  • 4 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
  • 90 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
  • 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
  • 1 epic responsive, fluid and fun to play combat system.
  • 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
  • Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
  • A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.

Enjoy!

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