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Rayneo AIR 3S Pro AR Glasses from TCL - US$234.09 (~A$359) Delivered @ Rayneo

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Rayneo10PRO50

Firstly do your research on AR glasses - Im not sure I would personally call these AR but it has a great screen, connects direct to phone / PC / steamdeck / zotac gamezone etc and these are a very very cheap for respectable quality. Note you do need adapters for PS5 and other legacy only HDMI and will not work direct on Switch/Switch2 and require an adapter.. $%#%#$ u ninetendo!

Converted to $358.98 AUD through Ubank and Paypal selecting USD after above two coupons including shipping of $9.99

Marketing blurb below. Lots of paid / received free reviews on Youtube so do your comparisons.

  • [World’s Brightest AR Glasses – 1,200 Nits] RayNeo Air 3s Pro smart AR glasses — now with an upgraded 1,200 nits to-eye brightness, the highest in any AR glasses today. Even the faintest stars in the movie are visible instead of pure black, while others can't.
  • [HueView 2.0 - Leads Even Father in Micro-OLED Display] Combined with HueView 2.0 — the 5.5th-gen tandem Micro-OLED display, you’ll experience how 200,000:1 and 98% DCI-P3 shape you the most pure and lifelike visuals ever in wearable display glasses.
  • [201” IMAX-Level Screen – Movies, Games & Apps Anywhere] 201" virtual display (at 6 m away) glasses for immersive streaming & gaming on any device. Enjoy vibrant colors on your personal cinema with 6 optimized viewing modes, replacing bulky TVs or projectors.
  • [Eye Comfort Certified – Binge Without Strain] The only wearable display glasses with TÜV SÜD Low Blue Light & Flicker-Free dual certification, 3,840Hz high-frequency PWM dimming, and 20-level brightness control. Enjoy hours of content with reduced eye fatigue.
  • [Immersive Audio – Whisper Mode Privacy Sound] Self-developed quad-speaker system with spatial audio algorithms delivers theater-grade surround sound that follows your head movement. Whisper Mode focuses audio directly to your ears for private listening.
  • [Ultra-Light Comfort – Fits Any Face, Any Time] Weighing just 76g, these AR video glasses feature a balanced 46.7%:53.3% weight distribution, adjustable temples (9 levels), and nose pads (3 levels) to fit most global head shapes.
  • [Wide Compatibility – Plug & Play Across Platforms] Connect instantly to iOS/Android (DisplayPort supported), Nintendo Switch/Switch 2 (via JoyDock), PCs/PS5/Xbox via HDMI to glasses and charging adapter, and more. Optional USB-C to glasses adapter is perfect for nonstop viewing or gaming. (*Accessories sold separately)
  • [Larger EyeBox, Clearer Image] Large 14×7 mm EyeBox keeps images sharp for 93% of users without constant adjustment. Air 3s Pro is engineered with full compatibility for prescription lenses, readily accommodating both near-sighted and far-sighted users.

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closed Comments

  • +2

    That doesn't include GST?

    • Correct .. no gst was charged on checkout nor mention of it. Will be interesting to see if I am hit with anything when shipped.

      • +7

        In the past whenever I've ordered anything from overseas, the courier (ie DHL) will charge any taxes or duty on anything over $1000 AUD before they can deliver it. With this it should be all g! Great find and thanks for sharing!

    • does it get added on ?

  • +10

    I have one and can recommend it — it's equivalent to a 100-inch screen from a 3-meter distance.
    I mostly use it for watching Netflix and youtube, and the experience is great.

    it's perfect for flight

    • +1

      VR is arguably better.

      Better for movies. But absolutely smashes for games like mini Golf. Only downside VR is not as portable.

      • +7

        Meh about VR. And I say this as an owner of a headset.
        AR has a much much wider appeal, everyone will be interested in "watching movies on a big screen" "having 3 big ass monitors for work"
        Or getting directions while you walk.

        It's a passive experience that most of us are used to.

        VR is more akin to gaming, sure there's great experiences to be had, but not everyone is into it.
        And paying 2 to 3 times as much for something 2 to 3 times as heavy that you might use 2 or 3 times is a big no for me.

        • For these cases "watching movies on a big screen, having 3 big ass monitors for work" I'd have thought about a VR headset before an AR one, the VR headset can do what the AR one does but also extra things.

        • +1

          Screen Size: XREAL simulates 130-inch virtual screen, the Quest scales up to a 300-inch screen.

          Screen resolution: One has twice the pixel count as the other. Scences are much more detailed.

          Field of View: Quest 3 offers around 100° FOV, double XREAL’s 50°, the experience is far more immersive.

          Ecosystem & Backing: Meta Quest benefits from a huge community and the resources of a multi-billion dollar company.

          Content Library: apps like Walkabout Mini Golf and FitXR leave AR glasses in the dust.

          More powerful: The quest is it's own machine, while the AR needs another machine to power it.

          The only thing that AR has is that it's much easier to put on and take off. That's it.

          Hell, the glasses are pass through mode on the VR and nobody is raving about it. Because it's not as good as being fully immersed.

          And you say the quest is heavy. You know that's easy to fix right?

          • @SarcasticEmu: What makes it lighter?

            • +2

              @darcbohs: It’s not really about the headset being too heavy. Most people run into problems because they’re stuck with the default head strap. I was skeptical at first, but swapping out the stock strap and face mask made a massive difference. The weight is spread out so much better, it honestly feels like the quest is barely there.

      • +5

        Incredibly different use cases.

      • Ultimately they are much the same thing, with AR/XR deliberately letting real vision pass through which has it's pros and cons.

        There is not really any price difference when like for like screens, movement sensors and a blackout housing don't cost much.

        Of course better screens are better and cost more.
        Ultimately they will just become one and the same glasses with clip on blackout housing.

        For now this generation has the advantage of being cheaper, lighter, not making face so hot and allowing you to keep viewing reality (avoids motion sickness, keep an eye on the kids, interact with desk items/notes, use while walking or public situation when you need awareness).

        • -1

          You know what? I'm just going to say your right and that I'm wrong. VR and AR are exactly the same.

    • +1

      Do you just Bluetooth cast your phone to the glasses or is it wired?

      • +3

        They are all wired in one way or another because they need an external battery or an adaptor to connect to your device.

    • Can these or any other make/model do the terminator AR vision yet?
      Or anything remotely close to?

    • +1

      Is this any good for reading work emails and documents if I hooked it up to a laptop?

      Was the quality good enough for that use?

      • +4

        you'd get pretty awkard colour fringing with Micro-OLED for reading documents. It's not bad - but if this your intended use case, probably have a look at some of the other 2025 AR glasses.

        Bright-White is not so simple to achieve because it needs to darken the 'outside world' to get the intensity to work properly for clear, bright white screens and solid contrast blacks. Vivid colour is tough to get to work unless the lenses can also tint/darken on command.

        You also can use 'shades' to block out the ambient light to see white or black text in detail. It is possible, but … the 4k resolution tends to not be 'enough' to deliver the kinds of resolution you would expect. If the AR has 6DOF or a addon-dongle or battery to enable floating screens

        Mostly with the corners / edges of your peripheral vision.
        Lens/mirror tech can improve this - but it's also dependent on if you need prescription inserts or any additional options to run these with.

        Not all AR's are equal, document reading is niche vs gaming / tv / ambient use as a screen replacement i.e. using your phone/tablet as a mirror.

        The screen-edges fringing is usually dependent on how detailed the OLED reflector/projector is, or if the AR lens includes diopters for astigmatism/near-sighted adjustments (XReal One Pro)

        rayneo 3S air also compares well to the viture & xreal one pro

        e.g. https://au.pcmag.com/wearables/111621/xreal-one-pro
        https://au.pcmag.com/wearables/112765/rayneo-air-3s-pro

        That said, it's possible if you have a 'wide' focus and you pick the right AR headset. Some of the models have an additional battery pack - as they will drain power to run the headset for around an hour or two. Doable with a phone, better if it's looped through a battery pack while travelling.

        • +2

          Just thinking - Its not clear if you've tried the newer XR glasses. Reviews can be hit and miss on describing / showing how it works.

          Having a screen "there" i.e. attached to your movement is not natural. It can give people motion sickness or other visual/perception problems.

          Which is why some of the 2024 and 2025 XR models have a 3D mode which tries to align to the tilt/axis of the glasses to place the screen 'in the room' i.e. Augmented Reality/AR. This usually needs a dongle for iPhone/Android use - unless the phone/headset has sensors to enable this - which is called 3DOF or 6DOF - as there's motion tracking in the headset to use with AR/XR.

          If you can 'borrow' a pair from someone to test - or demo in a store - this will answer your question directly.

          If not, watch the youtube videos to set your expectations / reality on what they can do. XR is very polarising. XR tends to be a 6/10 device or a 9/10 device if it fits your purpose. This can't replace a monitor or a TV. but … It is usable, and the 1000 nit / 4000 nit peak can be quite vivid / clear. If you've never seen VR, or the Quest 3 and the AR it is designed for, the Xr glasses are going to be mind-blowing. But if you've seen the Quest 3, it's a downgrade.

          For school holidays or travelling - it's very useful. Especially as a second screen or tablet replacement. I say 4k, but it's more like 1080p with some stretching/extension. Using a PC, you can also stretch the resolution a bit using USB-C. The micro-OLED projection is kind of amazing … in a dark room.

          It sits about half-way between Completely and Totally amazing - and useless - based on how you want to use them.

          Office Use tends to push the device past the normal use case for these. If you are using them to watch "content" i.e. movies/youtube, they're fine. Plugging into a Nintendo Switch 1 or 2 with a dongle or sharing dongle, you can have 2 kids playing mario kart in the car for hours (sic). This is their 'ideal' case, since kids will adapt to the quirkiness and flaws.

          Anything beyond this - you need to consider the tradeoffs . And there's a lot of tradeoffs. Walking in public watching a large floating screen, catching the train, YMMV. Even in a bright Office or sitting in a cubicle, it's mixed. It is subtle, but not invisible.

          Travel is a killer app - since you don't have to move around too much.
          Public transport is hit and miss,
          Office use will be … obnoxious. They're semi-obviously sunglasses indoors.

          What i'd point to instead - if you can borrow / watch reviews is the Viture's, either 2nd hand or borrowed. Especially because they have more support and the Pro's are now "old" i.e. the Luma is the next generation - reviews are so-so. There's also more gadgets including a battery pack with screen-sharing. Which you'll want if you want to share content.

          Similar price to the TCL rayneo, and not $1000+ like the US-Only Xreal's

          There's also the brands on https://vr-compare.com/ar, especially the new 2025 AR/XR glasses which tweak or slightly improve / iterate on top of the current 2024 generation(s).

          Viture Pro's are ~$550 on sale or refurb/2nd hand, there are constant amazon sales i.e. https://au.camelcamelcamel.com/product/B0D3LRH8G4 especially now that there's the new Luma/Luma Pro to 'upgrade'. It's more of a side-grade since the tech is different in the Luma/Luma Pro, to the TCL / Lenovo specs. The 1000 nit brightness will be helpful - but - 1000 nits is good in a dark / ideal environment, it averages out to be lower.

          For office work - a regular monitor + headphones will work a lot better for just off-angle viewing - since the monitor is 'always in front' unless you have Augmented / 6DOF sensors to track and align the screen to your head/glasses angle.

          • @toliman: This is brilliant. You need to become a tech blogger fast. We need you!

  • How the resolution is? Not 4k. Just fhd

    • +6

      Definitely not going to be 4k in the screen a size of your fingernail.

      The RayNeo 3 Pro (specifically, the RayNeo Air 3s Pro) features a 1920x1080 (Full HD) per-eye resolution for 2D content and can display 3840x1080 for 3D content

    • +7

      Most reviews don't find the non-4k resolution being a problem

    • -3

      Technically it is 4K because there's two screens 1920 pixels wide each, each showing different pixels.

      • It can feel like 4K - but it's resized/export for HDMI over USB-C, so it is a cloned 1080p.

        \If you have the companion app installed - you can push 2x 1080p for 3D which is 3840x1080p for SBS 3D.

        Depending on the movie player - i.e. Web viewing of 3D on youtube content - this may not stretch or fill the viewer if the app doesn't recognise the output as XR / VR, but instead sees it as 1080p only.

        • So it's like the Nintendo 3DS; turning on 3D mode doubles the horizontal resolution, but doesn't do anything for the vertical resolution.

  • I have the virtue pro xr, how does this compare and worth the upgrade?

    • +3

      This is my first foray into AR .. have played around with a lot of VR headsets. This is a small step up from their existing air 3s lineup but seem to have less eyestrain. I was looking at virture luma which I would say should be a step up from these …but $$$…

  • +20

    I remember the days when my parents used to whack my head for sitting too close to the TV.

    Look at us now 🫠

    • +1

      I wondering the same. My mum used to say I'm gonna damage my eyes from sitting too close to the TV. I wonder if this will damage our eyes 🤔

      • +6

        I’ve been using VR for the past couple of weeks. Other than wanting to hit mute on people in real life, seeing walls flicker like bad graphics, and the occasional blackout, I’m fine

        • +2

          You likely jest, but when I first started using VR about 4 years ago (Quest 2 initially, now Quest 3) I had some very odd sensations of "derealization" after VR sessions, a feeling/perception that my limbs and their placement in space was slightly off, almost as if they were not my own. Back then, when driving after a recent VR session I really had to concentrate harder than usual (like I had a few beers under my belt). There was also a thought in the back of my mind that if we currently have this technology that can mimic worlds and trick the brain, what if our whole reality is something similar?

          The sensations did wane over time though after I became more used to VR although the whole question in my head of "are we living in a simulation?" still persists.

          There's some interesting articles on derealization, an example at https://www.sciencedirect.com/science/article/pii/S074756322…

          • +1

            @Gravy: I'll be honest.

            The main thing that tripped me up in VR was when I was watching a movie. I couldn’t tell if the screen was actually that big, or if it was just forced perspective.

            Was I really looking at a giant screen, or was my brain interpreting it as a smaller screen but my brain thought it was far away, making it feel like an enormous object in the distance?

            If that makes sense.

            • @SarcasticEmu: Provided you have sight in both eyes and your brain is able to interpret stereo vision then the brain probably thinks there is not much much difference between virtual and actual reality in relation to the size of the screen. The giveaway though is when we attempt to focus on distant or close objects in VR and realise that everything is in focus all the time (although there is some eye tracking tech that can simulate this focus effect I think).

              Kind of reminds me of this Father Ted episode. https://youtu.be/MMiKyfd6hA0?si=QUvLAlV23tm2rke6

  • +6

    Is there any long term vision damage with using these?

    • Because the screen is simulated to be still far away from your eyes, you're not constantly focusing on something close to you. So your eyes are fairy relaxed when viewing this. Mine is another brand but assuming they're the same

  • +2

    still ~46 deg FOV :(

  • +1

    As cool as the xreal ones with their 3dof is i couldn’t justify the price point, but at $350 for a basic pair figured fark it why not. I’m in.

    • Yeah the 3dof if they can get the price point right will be the winner for a generation.

      It's the only thing stopping me.

      • Three Dimensional OnlyFans?

        Sold

        • If only.

          3DOF and 6DOF allows you to run AR like screen position locking so turning your head will 'leave' the screen where it was originally positioned.

          It requires either a higher end phone, AR chips in the glasses (along with a camera or other spatial.tech) to run the spatial/3D, or a Dongle/Adapter to run the 3D processing to do this.

          As noted, the expense and tech are better suited for VR headsets like the Quest 3, which has seamless AR - if you can deal with the weight and isolation of the Q3. If you're expecting 3D OnlyFans, the Quest3 is there already.

          Putting AR into the glasses at this stage is more of a tech demo as most headsets have 3DOF, ie. rotation/tilt. If you start moving around the room, the effect doesn't quite track your tilt/yaw and motion. 6DOF allows more precision.

          Some people don't like the fixed view, fixed size, so the 3DOF/6DOF gives the screen a bit more 'reality' as you can put the 'screen' on a wall or ceiling, or the back of a chair, sic. Audio would also be mapped to the screen, so you can have multiple screens running for various apps, sic.

  • +1

    Got one too, cheap enough to try out. Thanks OP

  • I have a meta quest 3 and only use it to watch YouTube/Netflix etc. Wonder if this is good enough to replace Quest 3 because it’s too heavy when using it lying down.

    • thats what i was thinking too, and for travel, gotta be easier to carry

      • +1

        some reviews said it can only be used when keeping the connected device screen-on. that’s kinda annoying

        • That would make sense for a phone where the output would just be screen mirroring, but for something like a laptop or computer, I'd have thought that hooking up the glasses you'd be able to designate the glasses as being it's own independent second display.

        • +2

          Out of the devices I've used:
          Phones and steam deck: Main device screen turns off once connected.
          Macbook: Screen stays on and glasses are considered a second monitor.

    • +2

      Another issue with my Quest 3 is the battery life often isn't enough to last for a whole movie (without having to juggle external batteries or buy a battery strap)

  • Any recommendations for glasses like these for gaming?

    • +2

      These apparently have less than 5ms latency.

      • Nice might have to give these a go one day

  • What are they like for people who wear glasses?

  • I think they are calling this XR or extended reality headsets.

  • If i got massive headaches and almost vomitting whwn using quest 2, will i get the same issues with this xr glasses?

    • +1

      It can make people nauseous when I've let others try them, I'd say if VR makes you sick then I'd probably avoid them. That being said, many people can build tolerance to devices like this over time, if you start small and use it daily, you should be able to tolerate it in a few weeks. For me personally there was some slight discomfort for the first week but I can now use them for hours without issue.

    • These are less disorienting since there is still real world vision through the transparent "screen" and around the edges. So your brain will still synchronise your feeling of movement to the real vision, mostly, even a tv can make some people motion sick.

      The negative for that is that you don't get a clean picture, unless in a blackout room.

      It's by design, these are an overlay on raw vision reality, not a blackout and replacement with screen only VR image.

      Eye strain headaches could still be an issue.

    • There's too many things that can cause VR sickness or VIMS that are difficult to pin down. XR is just 2 monitors so it's not nearly as bad.

      If you don' t notice AMOLED screens on your phone/TV flickering when dimmed, it's not usually a problem.

      One of the advantages for the Quest 3 is AR / Mixed reality. So it's useful for troubleshooting if it's a balance problem, or a stimuli problem i.e. balance or dissonance - where the game world doesn't have the right floor or hand-location, or locomotion causes too much of a bubble. Q3 is also sharper and has less 'pixel' screen door effect.

      IPD or pupil distance can also give headaches, frame latency, PWM flicker, etc.

  • I'm getting $373.93 using paypal and Commonwealth bank for payment, not sure why :(

    • Pay in USD .

      • OOS :(

        • back in stock

  • How do these compare to Oculus?

    • +1

      These let real vision pass through, which has good and bad aspects.
      They also lack VR movement sensors and are just a monitor without any standalone features.

  • +2

    I've got a pair of the 3S and they've been a game changer for playing on the Steam deck. I no longer have issues with my hands and arms going numb from longer sessions, or the neck pain from craning over the screen. Better yet I can play it in bed and set the sound to whisper mode and not disturb my wife.

    My phone didn't support display out (Pixel 7) so I ended up buying the pocket tv from AliExpress and that's also been fantastic. Happy to answer any questions on either devices.

    • I have few questions.
      1 ) Is there a way to connect without wires? Like wireless .
      2) i can disable sound and use Bluetooth headset instead?
      3) i can’t for love of god/science figure out how sound is transmitted, is there a wired headphones?

      Thanks in advance

      • +1
        1. Nope, the USB C cable powers the glasses and is used to connect the device. I use a dongle purchased from Aliexpress to get both power delivery to the deck and connecting the glasses.
        2. I believe so but I've been shocked at how good the sound is so I just use that.
        3. There are four small speakers embedded in the frame of the glasses, they work surprisingly well and even have a whisper mode that makes them quiet to anyone around you
        • +1

          Thankies . I missed the sale lmao.

        • One more thing. Does it work on iPhone? Is there a way to make it wireless?

          • @unhuman: Yes it works with iPhones, and no there's not a way to make it wireless that I know of

    • Do you have a link for the pocket tv from Ali?

    • Couldnt you cast from your Pixel 7?

      • Sadly not, I think they added DP alt mode in 8 or 9

  • +1

    OOS :(

    • +5

      Game over man game over

      • It’s back. I got it just for trying out.

  • +3

    Missed out.
    Didn’t know I wanted these before seeing this deal.
    Now I want them.
    Telling myself they’ll get cheaper over time.
    There there

    • +2

      They will. There's a few of these types of devices coming onto the market at the moment.

      • Thanks for the pep talk but I caved in when they came back in stock.
        Not sure what I'll use them for but I'm sure they'll come in handy on occasion

  • +1

    I've been holding out for the Viture Beast USD548 (AUD 847)… But this is tempting

    https://www.viture.com/blog/the-ultimate-guide-to-choosing-y…

  • +1

    Back in stock!

    • +1

      YAY I GOT A PAIR - THANK YOU FRIEND :)

    • Got a pair, was AUD$343.66 when paid via PayPal but charged in USD.

      • how did you get it cheaper?

        • Was $234.09 USD in my cart but just choosing my card provider (bank) to perform the conversion saved me money compared to getting PayPal to do the conversion.

          BUT, having a look at the visa currency converter though, it shouldve come up as $358 AUD but for some reason is $346 on my statement.

  • PRO50 coupon doesn't seem to be working but price in cart is still coming out to what seems to be the right amount. 234.09 USD ~ 359 AUD.

  • Back in stock (as of right now confirmed my order)

  • How to make it cheaper? Mine is 249 usd plus 9.99 usd shipping. Thanks

    • Rayneo10 before you checkout should still work. When in payment page select your cart and it should show the promotion code field.

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