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[PC] Epic - Free - Gone Home and Hob - Epic Store

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The next freebie from the Epic Store is here.

This time it is: Gone Home and Hob

Hob: https://www.epicgames.com/store/en-US/product/hob/home

From the website: Gone Home:

June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home.

From the website: Hob:

Hob is a vibrant, suspenseful action-adventure game set on a stunning and brutal world in disarray. As players delve into the mysteries around them, they discover a planet in peril. Can it be mended, or will the world fall further into chaos?

Enjoy!

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closed Comments

    • +5

      These reminders are great. Thanks for all your work!

  • +3

    Gone Home is such a scary game! XD

    • -8

      It really isn't.

      It's a "point and click" game with graphics from 10 years ago. Massively overrated.

      • +1

        you sound like the kind of person that needs a GOOD ACTION FILM WHERE YOU SEE EVERYFIN

        • -1

          And you sound like a child. Gone Home is not a game. It has ZERO REPLAY value. It's interesting for about 5 minutes until you realise "yep, this is all it is". It's like a student game dev project.

          Nothing is animated in the house, all static graphics that look like from 2005.

          It tries to increase the play time by making you walk VERY SLOWLY around the house, reading poorly constructed stories on bits of paper.

          It will take less than 2 hours to "beat" the game. But this isn't a game, it's point and click to get to the end, after which you will never ever want to play again.

          • +2

            @cerealJay: You sound like a person from 10 years ago arguing that walk-em-ups aren't games. They are a fairly well established genre now. Just because interactivity and replayability are low, doesn't make them not-games, or not-good. You're allowed to not enjoy it, but it's absolutely not objectively bad, as you're making it out to be.

            • -2

              @johnno07:

              You sound like a person… arguing that walk-em-ups aren't games

              Nice try at completely changing what I said. How about you concentrate on your argument, and I'll look after mine, okay?

              I like the genre. Individual games within a genre aren't immune to criticism simply for existing. Is that your argument? I'll assume it is. You sound like someone from 52 min ago arguing that some games should be given only positive reviews. Since your position is so hopeless, I don't wish to learn more about it.

          • +1

            @cerealJay: I thoroughly enjoyed it and played through it a few times. Same goes for others in the genre such as Dear Esther or Firewatch. Not liking the genre doesn't automatically make it a massively overrated game, just means it's not the game for you.

            • @Kritter2069: I liked Firewatch, didn't like Gone Home. Confused? I can't help you any further.

              • +1

                @cerealJay: Ok, fair enough - you don't dislike the genre. Though surely you can see where I got the impression if you read through your comment again. "Gone Home is not a game. It has ZERO REPLAY value" is your opening statement. And yet, you like Firewatch? A brilliant game. But it's a walk-em-up that hides it's linearity behind slightly more open spaces. I'd say it's as replayable as Gone Home. Also - why do games have to be replayable anyway? No need to have an aneurysm - just trying to have a constructive conversation!

                • @johnno07: Firewatch takes a few hours to complete, and is a bigger world with more interaction, choice, voice-acting, cut-scenes, inventory, general polish and depth, character animation, physics animation and more. Gone Home has none of that.

                  The replay value of Firewatch is not great though, which is why I'd suggest buying it during a sale. I disagree Firewatch is a "brilliant" game. It's good, not brilliant.

                  why do games have to be replayable anyway?

                  Games can do whatever they like. But without skill involved, and without replay value, they are just movies you could watch on YouTube. Find a Youtube play-through without narration, hit full screen and you're basically "playing the game".

                  I did that with "The Park" which has nice graphics, but painfully linear. It's just a showcase for the graphic artist and maybe the sound designer. Game developer has done nothing except use bare essentials Unity template. I'm putting forward constructive criticism of that approach to game dev, and my comment "not a game" is very close to the truth when the experience of the game can be replicated by watching a youtube video.

                  • @cerealJay:

                    Block-quote Games can do whatever they like. But without skill involved, and without replay value, they are just movies you could watch on YouTube. Find a Youtube play-through without narration, hit full screen and you're basically "playing the game".

                    Disagree. Gone Home doesn't progress without player input. Whether this input is skills based or not, it still requires player interactivity, which imo is what makes modern video games.

                    Gone home as a YouTube video doesn't make the experience of the player unraveling the story the same as watching a video. Whether you like the story or not. Also the graphics are fine and don't look anywhere near 2005.

                    • @nomoneynoproblems:

                      it still requires player interactivity,

                      Extremely basic interactivity that is on par with pausing/unpausing a video. You could press space to pause the video on the written material in the game, if you wanted to read everything. Listening to the narration doesn't require interactivity. The graphics are all baked, so there's no dynamic lighting or any modern graphics on show.

                      It can be argued there's way too much random documents to read. Too much voice-over narration. For a game, it's lazy in how it presents clues, relying on written notes in drawers everywhere, piecing together an unremarkable story with unremarkable ending. If you disagree that's fine, I'm not negging the deal, that's just my review of the game.

                      • @cerealJay: Still interactivity and still a game. This game doesn't work as a video despite your views of how notes and written materials can be paused in a video.

                        Players explore at their own pace. This can't be achieved in a video.

                        Players physically control and interact with key objects that further the story. This can't be achieved in a video.

                        Players experience the tension/suspense through the first person gameplay, again not the same in a video format.

                        Going back to your original argument and dismissing this as hardly a game, I disagree due the above. Btw I never finished the game because I was always expecting a jump scare and eventually pussied out.

                        Also prebaked lighting doesn't make games look bad in itself. It works perfectly fine for the scope of this game.

                  • @cerealJay:

                    my comment "not a game" is very close to the truth when the experience of the game can be replicated by watching a youtube video.

                    So this IS the argument from 10 years ago that I was talking about. You are free not to enjoy games that are low on the interactivity spectrum, but it doesn't them "not a game". I definitely do not get the same experience from watching a game being played, to actually playing it myself. So we clearly differ there.

                    I'd be curious to know what your favourite few games of the last ten years are! :)

                    • @johnno07: You're back to the old "from 10 years ago" slur. It makes for boring discussion when one person is hung up on a meaningless back-handed put-down. It's also ironic you're using such reasoning to defend a point-click game containing way too much stuff to read, which was the go-to formula for mystery games from last century.

                      You are free not to enjoy games that are low on the interactivity spectrum

                      What a meaningless statement. I'm not here expressing my enjoyments vs dislikes. I'm here providing a critical evaluation of Gone Home, and the verdict is not great. "Not a game" fits well, and is like giving it zero stars out of 5.

                      I definitely do not get the same experience from watching a game being played

                      I wasn't talking about all games. I am referring to Gone Home, which stands alone in its one-dimensional short play structure. Unless you have tried watching Gone Home on youtube as a new viewer of the game, then you are not able to say whether the video could have replaced the experience of playing it yourself. If the best aspect of this game is, as is mentioned by fans often, the back-story about the gay teenagers, then you'd be able to experience this aspect watching a video and reading all the material shown as it unravels.

                      • @cerealJay:

                        I'm not here expressing my enjoyments vs dislikes. I'm here providing a critical evaluation of Gone Home, and the verdict is not great. "Not a game" fits well, and is like giving it zero stars out of 5.

                        But a critical evaluation IS an expression of your enjoyment. Unless you think that your opinion somehow represents an object truth? The only truth here is that I liked it, and you didn't.

                        Unless you have tried watching Gone Home on youtube as a new viewer of the game, then you are not able to say whether the video could have replaced the experience of playing it yourself.

                        Come on, mate. This is a bit silly. Of course I can say this. I know what I like and what I don't like. And I don't like watching other people play narrative-driven games. I like to play them myself, and experience them myself.

                        • @johnno07:

                          I don't like watching other people play narrative-driven games

                          Fair enough, but I'm referring to the play-throughs without narration or ever seeing who is playing. For most games, watching a video can't replace the game, but some come close like Gone Home!

                          If the video is perfectly captured, high frame rate, full res, and movement of player is smooth… it could even exceed the experience of playing the game. Particularly when story is so important. So there you go, I'm suggesting the video could not only meet but exceed your experience of playing. But sure, the 1st person component is a strong game mechanic in its own right, even when seriously basic and in 2020.

                          But a critical evaluation IS an expression of your enjoyment.

                          No it's just critical evaluation. Unpleasant things can be critically evaluated.

                          It's all good, it's one branch of an expression tree, there's other branches…

                          Gone Home came out in 2013. Since then the developer has released one game, Tacoma in 2017. It's currently 50% off, so I've added to cart and will check out.
                          https://store.steampowered.com/app/343860/Tacoma/

  • Read it "Free - Google home" and got excited for a sec

  • +1

    Sweet! I’d forgotten, I really want to play hob.

  • Is this game fun if you know the twist etc? I remember half watching a play through and then finding out what happens at the end…

  • This might sound like a stupid question but how can my friend play this while i watch from different computers and chat to him? Is that Twitch? Cheers.

    • +1

      Try using discord, much easier for this. You both need to download it, set up a private call and get your friend to screen share.

  • Thanks, added to my collection

  • +2

    Gone home is awesome. If its your first play through, play alone, in the dark, with good headphones/speakers. Very immersive, especially if you love all things 90's.

  • +1

    Hob is amazing gameplay. Crank it up to 4k ultra high settings and it's a beautifully crafted game.
    Definitely one for the Torchlight fans.

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