Your Opinion on The Last of Us Part 2 Ending. Spoiler Warning

One of the most anticipated game of all time. A sequel to the most successful game of all time. The fastest best selling game. Also happen to be one of the more controversial game, and most polarly reviewed.

But it's been over a month since the release. What is your honest opinion of it? How do you compare it against the part 1? How would you rank it among other games?

I'm particularly more interested with your thoughts on the story and ending than the game play. But happy to read whatever you think.

Comments

  • +5

    Trash game. Didn’t like having to play as Abby for so long, should’ve just been Ellie. Powered through to finish it just for the sake of it but didn’t enjoy the game or story at all.

    • I would love it if Joel is playable. I like his character.

  • Technical marvel and cannot fault developers attention to detail.

    Story wise, had very high expectations, but was ok. The other characters weren't as memoriable. Playing as Abby was mixed for me. Good action moments but I didnt like the part where I had to fight Ellie.

    Definitely liked the first one better but i think because it was unknown at the time, no one knew what to expect but the story and character development was what made it so good.

  • +2

    most polarly reviewed

    Yeah, I reckon it's a game with the biggest review difference from the paid reviews and actual people who played it.

  • +3

    Problem is that nobody likes Abby. Even her 'friends' call her a piece of shit.

    And I wasn't particularly enthused by how they retconned her father from NPC you shoot down in the first game to doting tragic father figure in the second.

    • +2

      I like her friends though. Gutted when manny and Yarra was killed.

    • Is it a retcon or just seeing a side you didn't get to see before?

      • +1

        Retcon - noun
        (in a film, television series, or other fictional work) a piece of new information that imposes a different interpretation on previously described events, typically used to facilitate a dramatic plot shift or account for an inconsistency.

        • So it's naming a previously unnamed character?

  • +1

    A human story
    Excellent gameplay

    Revenge vs Justice theme
    And Was it all worth it ?
    Only to feel empty in the end
    Ellie lose her partner, ability to play guitar (Joel legacy to her)
    Abbie lose her friends, her family, her home
    Tommy lose his wife

    HBO definitely have to do justice to the yet to produce tv series
    Can’t wait for the next game naughty dog produce

  • +2

    Art & Design wise, a masterpiece no doubt.

    There is so much attention to detail and the amount of environmental storytelling is staggering, if you took your time to explore the world, you were certainly rewarded, not just mechanically, but tiny side stories. I really enjoyed the gameplay, alot of people mentioned how it was to similar to the first game but you can go prone now, I felt there was alot more to it than that.

    Although I much prefered playing as Ellie, I appreciated the gameplay twist when it swapped to Abby, taking more of a 'Bruiser' role, essentially a surrogate for Joel from the first game. I also liked playing as part of a more well prepared, militaristic unit and the tonal change that brought (atleast for a couple hours)

    Onto the story though, I was disappointed. I know what I wanted from the game and Naughty Dog went in a totally different direction, I've got mixed feelings about it really. If I just got what I wanted, play as Joel and Ellie being badasses together, swapping between them on some sort of country spanning journey, would I have enjoyed it? It's commendable that they did something different, subverting our expectations, whether they did it in a satisfying way though is up for debate.

    I understand why they ended it the way they did, Ellie has lost everything to get her revenge, so what does it matter if Abby lives or not. It's an endless cycle and it has to break at some point. But at the end of the day, I wish they made it a decision to kill or spare her, that would have redeemed it quite a bit in my eyes.

    • +2

      If Ellie didn't do anything, Abby would have died. Brutally too.

      Elli saved her.

      • +1

        That's correct, but you could also argue that if Joel didn't kill the doctor (Abby's father) then none of this would've happened in the first place. The whole point of the game was trying to make you sympathise with both characters, on parallel journeys and show that actions have consequences.

        They both do awful things for revenge, and in the end they have lost everything they loved. Ellie lost Joel because of Abby, then Ellie killed owen and her friends in her warpath trying to get to Abby. This leads to Tommy getting horribly maimed and with Dina almost dying because of her actions, that should've been it, she lost so much. She was lucky that she got everything she wanted, a family and a farmhouse.

        But no, the PTSD from seeing Joel put down blinded her to what she had, she had to try and end it once and for all. In the end, she saw a injured, malnourished, barely alive woman trying to save the only thing she had left, Lev.

        Again, this ending wasn't satisfying to me, but I understand what they were doing.

        Side note, I also didn't like that they tried to push the narrative that Joel made the wrong decision, that it was selfish. There were no guarantees that the surgery would've led to a cure, or that they even had the manpower or resources to produce and distribute it if they did.

        • +1

          Well put.

          The second game lack a moral dilemma like in the first. No twist either. Just revenge, kill kill kill.

          • +2

            @[Deactivated]: I would say that playing as Abby was a pretty big twist as was the fact that there are events that happen between both sides that interact with each other, the lights and alertness of the hospital for example. I feel the game isn't so much about revenge, but the impact that revenge has on the people around the individual enacting it. The moral dilemma in this game was implemented the same as the first, you didn't have a choice either way.

            You had to kill the doctor in the first game, Joel dies regardless, you have to kill Abby's friends and dog and at the end, you have to let her go. I think a choice would've been a much more impactful ending. If you got to kill Abby at the end of it, Dina and her daughter are still gone, Joel is still gone, all you have done now is ruin someone elses chance to forgive and forget by killing her and leaving Lev for dead.

            Atleast it would've been the players choice and while some players would be satisfied with that ending, others would think, was it worth it?

            • +1

              @Room Temperature: I meant, in the first game, there is moral dilemma on Joel, doesn't matter if we can't choose. He chose to saved Ellie instead of buying once in a lifetime chance to save the world.

              While in the second game, there isn't. Forgive and forget isn't much of a dilemma.

            • +1

              @Room Temperature: A Choice ending would probably affect part 3 story (if there is one). They kind of ended it on a cliff hanger like the first one.

              The ending is open for interpretation but I think Ellie got her 'humanity' back when she realised killing Abby would of done nothing, just like when Abby killed Joel, she didn't get her life back. Killing Abby won't bring back Joel, Jesse, Dina or JJ. It would of been satisfiying if she killed Abby though.

              Tommy lost it all for revenge, blind and can barely walk. No family or Maria.

              Abby was obsessed and became a killing machine - bulked, trained in military, rejected Owen. When she killed Joel, her life didn't come back. She only felt human and had purpose when she met Lev.

              I think Joel would of wanted Ellie to live her life and not waste it on revenge, which is why he chose to save her instead of a chance of a cure in game 1. He cared for her like a father, sometimes over protective but that's what made him human and have purpose after losing Sarah.

  • Loved it as much as the first. My only down note is the length. Toward the end it started feeling like it was just dragging on for the sake of dragging on.

  • I enjoyed it. My main complaint was that the last bit in Santa Monica was a bit too much. I would have rathered Ellie just end up in the farmhouse raising the baby. It was a good ending and the stuff after it almost seemed like DLC.

    Once thing I've found with a lot of criticism is the same as many popular franchises these days. People complain the story isn't what they had built it up to be in their heads. It was a primary complaint of this game (eg killing Joel, playing as Abby etc). Reminds me of the Star Wars backlash where a lot of the anger was not about the story, per say, but more about how they didn't like what happened to Luke because it isn't how it went in their minds.

  • I'm approx 2/3rds of the way through this game. Reading the comments above, this battle between Ellie and Abby is the way that I had expected it to go.

    Still feeling really confused about all the backlash when this game was first released. At the time, I didn't look closely at it (didn't want any spoilers) but now I'm tempted to do a bit more reading.

    My initial impression of the game is that it doesn't contain any controversial subject matter. However it does certainly contain scenes that will trigger certain communities (dogs being shot, lesbian scenes). So I can only imagine that the initial uproar was perhaps due to a very conservative fan-base in the USA who did not appreciate the lesbian aspect of the story line.

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