This was posted 6 years 11 months 2 days ago, and might be an out-dated deal.

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[PC] DRM-Free - Sang-Froid: Tales of The Werewolf - GOG

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This is also free on Steam but I prefer DRM-free as it doesn't require a third party annoying program to run in order to play a game.

As it is free on both Steam and GOG you might as well get in on both to het the best of both worlds.

Enjoy.

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GOG.com

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  • I think it's only currently Free to Play on Steam, with an announcement that it will soon be free.

    Another good reason to avoid Steam.

    • +2

      Nothing wrong with steam.

      To make the best of steam you need to look at sales that are seasonal or when they do a price drop.
      got so many killer games and rarely did i pay more then 20% of the original price.

      • +1

        Nothing wrong with steam.

        You wouldn't think that if you'd just bought a game and their servers were down and you couldn't play it.

        Or there's the forced updates which can break a game, like Metro 2033 which took weeks to fix.

        Or you just bought a game and your internet is down.

        • You can play in offline mode???

        • +3

          @DaneD:

          Yes, but only after the game is verified online and updated.

          If it's just been installed and your internet is down or Steam is, bad luck.

        • Yes i see what you mean. I have had them issues in the past but not as bad though.

        • +4

          @Scab:

          I get where you are coming from but that is super pessimistic. By the same logic, if there is a power outage you can't play a game on any service and therefore all services are bad. I mean what service does not go down once in awhile? Telstra? Optus? X Internet company? Your justification for not using a well know and very reliable service because it may go down some day, some time, is pretty dubious.

          Also you are missing the pluses.

          1. Don't have to store physical copies of games and then locate them again in x years time when you want to play it again (more than likely won't be able to find it).
          2. Refund policy on games you dislike or have not played for a very long time (which I don't think you get on other services?)
        • @DaneD:

          You are giving pluses over physical media but not over GoG.com. Hey, also, power outages don't affect my gaming, for at least a couple of hours with my laptop.

        • +2

          @DaneD:

          1) You would still need internet connection to redownload unless you've backed up those game files elsewhere where you can pull them out from….such as if you've put them on physical discs…..but even installing from the backed up files, you would again, still need to be connected for steam to register that it's installed because I don't think you can install anything in offline mode…..

          So what if you're out in the sticks and no net but wanna play the steam version of the game? Welp gg, but hey - it's a good thing I also have the gog version which does NOT require internet to install? Huh? :P And this is assuming you have the game files for both the steam and gog version with you on your camping trip out in the sticks or whatever….

          2) Refund is if you've not played it longer than two hours AND have not owned it for more than two weeks, if either has not been met, you can't refund.

    • +1

      I have had Steam for years upon years. Like any service, it's not perfect. But it's the best thing that happened to gaming ever other than Zelda: BotW.

  • +4

    I get where you are coming from but that is super pessimistic.

    It's not pessimism when you're hyped for a game, wait weeks for delivery (it was a DVD in my case), finally get it and then have to wait because Steam's servers were down.

    Nor is it pessimism when a forced patch breaks a game.

    Sure, it doesn't happen often, but the frequency is irrelevant when it's affecting you at the time.

    Also you are missing the pluses. Don't have to store physical copies of games and then locate them again in x years time when you want to play it again

    Which you can do with GoG but with the added benefit of no DRM.

    GoG may not have the all the games Steam does, but for the ones they do I know who I'd much prefer.

    Also GoG has fair prices for Aussies, rather than gouging them.

    Refund policy on games you dislike or have not played for a very long time

    You cannot get a refund on those terms, you can only get a refund on broken games and/or games where you've played less than 2 hours (I'm doing this from memory from their T&C).

    Also, Steam never offered refunds prior to 2014, they only started offering them because they got taken to Federal Court and were fined $3 Million.

    Prior to that they arrogantly refused refunds even though it was against Australian Consumer Law.

    And GoG are far more lenient in their refunds than Steam.

    Basically, if a game is offered on both clients, I would prefer GoG.

    Especially for old games where GoG tweak them to run on modern hardware and/or include fixes.

    • +1

      It's not pessimism when you're hyped for a game, wait weeks for delivery (it was a DVD in my case), finally get it and then have to wait because Steam's servers were down.

      Half-Life 2? Steam has improved a lot since the old days.

      • Yeah, I know it's improved a lot, when it was first released (HL1) it was a disaster and would crash and corrupt the OS.

        It was Darksiders: Hellbook Edition, that's why I purchased a physical copy as it had extras I wanted.

        • I don't recall Steam ever corrupting the OS but the Steam program itself would get messed up and need reinstalling quite often. I used it for CS1.6 beta and then later the TFC beta with added teleporters.

        • +1

          The idea of waiting 2 weeks for a physical game to be delivered, in order to install it on a digital platform, doesn't make sense to me - so, it sounds like a very, very specific case.

          With regards steam going offline, back in the day, if the WON auth servers went down… you weren't playing HL or CS online either.
          So it's not a new thing - and I'm sure the steam servers uptime is a lot better than the WON servers back then.

          For the last 10 or so years it's been incredibly reliable for me.

          And bar very, very specific scenarios (ie. deciding to install a game while on a camping trip, outside of internet and cell network coverage), I don't see any major issues with it.

          The pros definitely outweigh the cons.

        • +2

          @Deviner:

          The pros definitely outweigh the cons.

          I'm not anti-Steam, I have dozens of games with them and their client has some useful features.

          My point is if there's a choice between GoG and Steam, it's a no-brainer for me, GoG every time.

          Nothing beats DRM-free.

        • @Scab: Yeah, I'd agree with you there.

    • Totally agree with you. I always prefer the gog version to the steam version, and only buy from steam when it's a lot cheaper than gog or gog doesn't have it.

  • +3

    GOG vs Steam and people are defending and prefer Steam? Really?

    GOG is like you ripped your physical media and you can back it up as many times and ways and places as you see fit. Only you actually paid for it and there's no copyright or piracy issue. It is the best of physical and download without all the BS of other services.

    Steam is like having to ask Big Brother for permission every time you want to start the game.

    No contest!

    • +3

      I get the love for GoG and DRM-free software in general. But Steam does have its advantages.

      • In home streaming: This alone sells it for me. I have a minimum spec media PC and a lightweight laptop. I can run anything I like on both of them because I can stream with minimal latency over wifi. I spent years trying out different remote desktop and VNC solutions, but could never quite get them working. With Steam IHS I've done away with gaming consoles, moved away from the chunky space heaters that call themselves gaming laptops, and saved a ton of money on hardware.

      • Big Picture: A gamepad driven interface designed for TVs is a huge plus, especially with more and more gamepad centric games on the PC

      • Steamworks multiplayer: Effortless matchmaking, server browsing, no need for external accounts and matchmaking services, what's not to like?

      • Steam workshop: Integrated mod support for any developer who cares to implement it.

      • Cloud saves (though admittedly GoG is finally catching up on this)

      Steam is big brother-ish in the same way Google is. It's there in the background and we all know it, but 99.99% of the time it's unobtrusive and offers far more convenience than not. I've got an unwieldy collection of Steam games and I've only been locked out of my own games twice, in something like 14 years. Once when a game couldn't obtain a license after a high volume flash sale, and the other because a game inexplicably uses Steam to launch UPlay, which is a nightmare.

      • -2

        Steam can pull your game that you paid for at any time. What did you pay for Google services? There are other solutions for stre
        Aming though I get your point about it being convenient. I prefer to have my mods under my own control. Same with game saves - though I am not oppossed to backup to cloud.

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