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[Prime, PC, PS4, XB1] Doom Eternal Exclusive Edition (with Steel Poster) $32.36 Delivered @ Amazon UK via AU

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A pretty good price for a physical copy with a nice steel poster thrown in as well. Still $99 on Steam - might take some time coming from the UK though

Looks like PC has sold out since posting this deal. As noted below, this is also available on Xbox Gamepass as well ($1 for the first month on PC)

This is part of Amazon Prime Day sale for 2020

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closed Comments

  • +5 votes

    Doom Eternal free on GamePass soon if anyone not aware.

    • +1 vote

      Already is

      • +2 votes

        Seems so on Xbox but not PC yet.

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      Already available for Xbox

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    Wish it was a steelcase instead of this.

  • -1 vote

    What is a steel poster?

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      Did you go to the link?
      https://images-na.ssl-images-amazon.com/images/I/91BELsOVMQL.AC_SL1500.jpg

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        I did afterwards yes, pretty cool actually.

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    The longer Doom Eternal deals get posted on OzBargain, the cheaper they become…

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      Is it worth the purchase? I haven't actually played it yet - it was one of the big ones I was keen to try on my new desktop.

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        It's one of the best FPS games of the decade imo; along with Doom 2016.

        If you really liked Doom 2016 and managed to complete the campaign relatively easily on Ultra-Violence or even Nightmare then Doom Eternal is just more of everything you liked about Doom 2016.

        This video should be all the convincing you need.

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          Honestly I haven't played since Doom 3. From the bits I've seen it has sort of turned the scariness into just in your face action - would that be at all correct? I love scary movies but games really get me haha

          • +2 votes

            @Hinee:

            From the bits I've seen it has sort of turned the scariness into just in your face action - would that be at all correct?

            Well let's face it, Doom 3 was never that good of a horror game and a pretty mediocre FPS by today's standards (though relatively exciting in its time); the horror element was pretty cheesy and predictable (though very much a product of its time) with the jump scares, monster closets and demons constantly spawning behind you. I still enjoyed the Doom 3 campaign but it was more for the atmosphere, level design and at-the-time revolutionary graphics engine; today it just doesn't have the same impact and feels way too dated, the combat is incredibly slow-paced and repetitive and the horror element has been thoroughly eclipsed by true survival horror games like Amnesa: The Dark Descent, Alien: Isolation, Outlast, Monstrum, Visage, etc.

            Doom 2016/Eternal are a return to the franchise roots, which are all about over-the-top, in-your-face, non-stop action and carnage with gratuitous amounts of violence and gore, backed with an adrenaline-pumping, metal-influenced soundtrack. As I was saying in this post, these games have basically kicked off this entire revival of retro-FPS influenced shooters of the late 2010s that's now spawning dozens of new games with the same adrenaline-fueled game play (Prodeus is another one that's coming out next month).

            Check out this other Doom 2016 compilation if you want a taste of what all the fuss is about.

            I like survival horror a lot, it's probably my favourite genre in fact, but you don't play a Doom game for that; the gameplay style that Doom 2016/Eternal embodies gives this series a real sense of purpose and uniqueness that you can't really get from any other game. Doom 3 was just another generic, linear, corridor shooter with some occasional spookiness that wasn't breaking any new ground in 2003 and has been completely surpassed by newer games. Its most crowning achievement was idTech Engine 4.

            Funnily enough, when development first started on Doom 2016 back in 2007 at id (while it was known as Doom 4), it was originally envisioned as a cinematic, heavily-scripted Call of Duty-style shooter about a demonic invasion of the Earth repelled by a human resistance army, with some horror elements and a more realistic, scientifically-plausible angle. The pre-release screenshots and footage resembled something like F.E.A.R. 2, Quake 4, Dead Space, Metro 2033 or some really generic horror shooter. Post-2011 is when they changed the entire vision of the game to what Doom 2016 would become; a less serious, more fun, more personality and attitude-fueled reboot of the original trilogy. All of the creative leads at id at the time just said the original concept for Doom 4 had no soul and was boring as hell to play.

  •  

    Damn missed the PC version

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    What a … steel …

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    PC version not available for me.