• expired

Unity 3D Android + iOS Licence Now Free (Was $400)

880

Howdy!

Unity 3D has announced that going forward all their mobile development licensees will be free (these have retailed for years at $400/pop occasionally having a free period).

Upon the release of their Windows Phone 8 and Blackberry 10 versions these will be free too.

This really is a great mobile development platform for starting out at building your own games + applications, its basically the essence of "code once, run everywhere". You can program in either C#, Javascript, or Boo (Python) across all platforms.

http://blogs.unity3d.com/2013/05/21/putting-the-power-of-uni…

Related Stores

unity3d.com
unity3d.com

closed Comments

  • Wow, that is great!

    • +1

      Even better is the CEO's gigantic popped collar in the video :)

      But seriously - yeah, this is a pretty sweet development for, uh, developers.

      Now everybody: MAKE MOAR GAMES because after all the GoG, Steam and GMG sales I don't have enough to last me until the heat death of the universe… YET :)

  • How hard is it to learn c# from c?

    • +8

      C# is a dream boat compared to C; if you already know C I tip my hat to you and welcome you to the yellow brick road.

      • uhhh.
        I don't know how much of C I know really ha.
        Learning about graphs and graph representation now.
        covered things like linked lists and search algorithms, malloc and data structures (with typedef)
        I think the main idea was to teach us a low lever language so we understand how it all works before teaching us things like java and possibly python. I think there is also a course on assembly language but it doesn't sound very fun at all.

        Haven't learnt anything about graphically representing C outside the terminal though which is what I really want to do. Will this help me? (if anything, it will at least help me pass my end of semester final :S)

        • +3

          Is this at uni? I find this such a hard approach.. I had to go through the exact same thing. They teach you the old ways which are - whilst fundamental - very frustrating and complex to a first time programmer.

          Java or C# should are great beginners languages as they are nicely typed and well documented. It's also a lot more exciting programming a small application than an algorithm which is more motivating.

        • yeah but if you learn c, then you pretty much know c++, c# and java, much harder to learn the other way round.

        • +2

          How is it that learning C means u know java, or even c++ for that matter? OOP methodologies is pretty far from C imo.

        • yeh in the same boat, at unsw :) great fun great fun

        • Lol what. Same. Comp1927?

        • +2

          I disagree. C++, C# and Java are object-oriented, and C is not.

          Both are very, very different. The most fundamental of concepts will stay the same, but virtually nothing else will.

    • +2

      I studied C, C++ and Java at Uni but work exclusively in C# these days. I love it.

      Unity is bundled with the open-source IDE MonoDevelop, but if you run Windows there's nothing stopping you using the free Express editions of Microsoft's Visual Studio which is a fantastic IDE.

      Also, for those that want to do 2D inside Unity, Futile isn't exactly well documented but I've found it quite good.

      • +2

        also Dreamspark for VS2012 Professional and SQL/Server 2012

  • great news; hopefully others follow the lead.

  • Awesome

  • How are they making money then? This is awesome by the way.

    • +1

      Companies that turn over more than $100,000 a year have to use the paid version.

    • +2

      As Goonos said, also the Pro version goes for $1500; Basic is more than enough to get started and well into it

  • -1

    Sure i take a look.. dont really have much ideas now.. wouldn't want to waste the $25 i spend on an google developer key

    • +1

      …You don't need to pay anything to develop for Android and build apks. If you want to host on Play Store there's a fee, but since "you have no ideas" I'm sure that won't be an issue.

      • lol you tell him. you could always make a fart app…

        • Please don't give him THAT idea!

  • They gave the licences away free once awhile ago too.

  • +8

    My brother is making this in unity - http://steamcommunity.com/sharedfiles/filedetails/?id=134153…
    I asked him if I needed the pro version to make real games too and he said no, basic/free is fine for most.

    • +3

      Looks really good :)

      • +1

        Thanks, I'll let him know you like it. His previous game was a popular OzB freebie but I think he plans on charging for the new one :)

        • +1

          Looks brilliant! I'd pay for it. Controller support please? :D

        • +1

          It has controller support and 4 player local co-op :)

        • +1

          TAKE MY MONEY!

        • +4

          I'm sure they will..but first they have to get passed greenlight so spread the word.

    • nice game!

  • +1

    edit ok I found the download link to unity 3d: http://unity3d.com/unity/download/

  • Damn it, should have posted earlier. Just bought this a few days ago…

    • +1

      Not sure if this applies to your situation, but quoting from the blog post linked in the OP:

      P.S. Within the next two weeks, we’ll be reaching out to those of you who purchased basic add-ons in
      the 30 days before they went free to offer you discounts on future purchases. Remember that purchasers
      of basic add-ons qualify for rebates should they choose to buy Unity Pro Android / iOS licenses.

      So maybe you'll get some freebies? Good luck.

  • +1

    Very good deal. Problem is getting myself to learn it and be productive with it.

  • Xamarin, a similar and competing development tool, also announced a free Starter Edition earlier this year. I wonder if that had something to do with Unity's move.

    Anyone who has compared these two tools care to comment?

    • +1

      Downloading this now, this looks quite neat, though the free license looks a little restrictive. Unity on plus is likely better for games development, it has an in-application world builder, model viewer, etc.. Unity isn't as great for building actual apps but it's certainly capable.

    • +1

      Xamarin and Unity are quite different. Unity is a game engine that happens to be cross platform. Xamarin is a cross platform framework for apps.

      Other similar tools to Xamarin are Corona, PhoneGap, Adobe AIR, Marmalade, LibGDX and Haxe NME (off the top of my head).

      Unreal's UDK is perhaps the closest to Unity as it offers the Unreal Engine for cross platform development.

  • I'm planning on learning Unity, unfortunately I will need the Pro version.
    You NEED Pro for Oculus Rift support or Razor Hydra support. Or indeed to support anything that requires loading DLL's.

    If they added support for those in the free version I'd be set. It would also help VR flourish be removing the price barrier for hobbyists and who will be the vanguard for the coming VR revolution.

    • Yeah, the trial is all well & good, but I really wish Unity would build in sufficient support for third-party hardware that the Rift & Hydra could support the free version without requiring generic DLL support.

Login or Join to leave a comment